pub struct Backend {
ctx: ContextRef,
size: Rc<RefCell<(u32, u32)>>,
}
Expand description
A simple backend for rendering into GBM (headless) buffers used via an EGL context.
Contrary to a typical backend (?), this one does not assume a default buffer. It’s meant to be used to draw to random surfaces. (TODO: is there a reason to attach it to every GBM surface?).
Not very safe. Do your own swapbuffers. Prints debug info.
Fields§
§ctx: ContextRef
§size: Rc<RefCell<(u32, u32)>>
Implementations§
Trait Implementations§
source§impl Backend for Backend
impl Backend for Backend
source§fn swap_buffers(&self) -> Result<(), SwapBuffersError>
fn swap_buffers(&self) -> Result<(), SwapBuffersError>
Swaps buffers at the end of a frame.
source§unsafe fn get_proc_address(&self, name: &str) -> *const c_void
unsafe fn get_proc_address(&self, name: &str) -> *const c_void
Returns the address of an OpenGL function. Read more
source§fn get_framebuffer_dimensions(&self) -> (u32, u32)
fn get_framebuffer_dimensions(&self) -> (u32, u32)
Returns the dimensions of the window, or screen, etc.
source§fn is_current(&self) -> bool
fn is_current(&self) -> bool
Returns true if the OpenGL context is the current one in the thread.
source§unsafe fn make_current(&self)
unsafe fn make_current(&self)
Makes the OpenGL context the current context in the current thread.
Auto Trait Implementations§
impl Freeze for Backend
impl !RefUnwindSafe for Backend
impl !Send for Backend
impl !Sync for Backend
impl Unpin for Backend
impl !UnwindSafe for Backend
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.